When you think of werewolves, “cop” isn’t the first thing that comes to mind. In fact, it might be just the opposite. Over the past few decades, wolves have gotten a bad rap. We know them as monsters, predators, horrific and violent killing machines, with no control over their own free will (when changed)—making them kill even more. Dynamite Entertainment’s Wolf Cop aims to debunk that stereotype. We haven’t seen good werewolves too much, maybe in Telltale Games’ The Wolf Among Us (adapted into a comic book series), but not so much other than that. I’m really excited to see where this series goes.
Two cops (Willie and Lou) are run out of town. They are driving a stolen car away from Woodhaven, where they committed murder in the first degree. When their car breaks down, a group of bikers roll up to them with two girls tied up. They take the cops, too, and make their way to The Meat Locker. Lou turns into a werewolf, and sets everyone free (while killing the bikers). He and Willie (along with one of the hostages) go to The Meat Locker and find much more than they bargained for.
Marks writes this issue with some really good characterization. We’ve seen the jaded man of the law before, and Lou fits that persona perfectly. He is an alcoholic, drinking while driving and resorting to whiskey when stressed out. He drives like a maniac and barely talks. My guess is that he has been faced with rejection for what he is his entire life, and doesn’t see the point of friends anymore. Even so, Willie has got his back.
Speaking of Willie, his characterization is just as strong. Although he disapproves of Lou’s constant drinking, but he understands the human condition well enough to sympathize with him. He is an energetic guy who always has something to say. This can normally get annoying, but his talkativeness balances out really well with Lou’s lack of it.
Both characters’ personalities show really well through Arcana Studios’ artwork, too. Their body language says a lot about what kind of people they are. Lou makes swift, subtle, and small movements, whereas Willie’s motions are huge, expressive, and fast.
Arcana Studios does a great job with the rest of the artwork as well. Frown lines and facial hair make the two protagonists look even more realistic, which gives the story an almost endearing nature. We no longer see these characters as just that, but people, too. The smooth action sequences are illustrated to show movement and intensity. There are some inconsistencies, but they are so small that they are able to go unrecognized. The mix of realistic and emphasized colors helps the issue retain tones of both suspense and magical realism. The horror genre is definitely depicted well.
As for the storyline, it seems like the looming threat was taken care of. So, I’m not too sure where Marks is going to take Wolf Cop II. Wherever it goes, though, I am more than happy to follow. For more information on the series, visit wolfcop.com. This is a great read for any horror and/or werewolf fanatics out there, so head to your local comic shop on October 26th to check it out!
Written by: Max Marks
Illustrated by: Arcana Studios