With the recent success of Dark Souls comes another story arc, “Legends of the Flame.” In a shrine, a cat named Lathalia sits with her owner, a hooded old woman sitting by a rather large flame. A traveler wanders by, and is told three stories that have one thing in common: a curse—the curse of the undead.
In the first story, “Crossroads,” George Mann writes of a traveler, Heroth, in search of a cure for this curse of ill fate. He meets a criminal, Mortlock, who says he can show him the remnants of an ancient chapel, in which Heroth will find his answers. Eager to find peace, Heroth goes into the chapel ruins. Behind him, Mortlock draws a sword and aims it at Heroth’s head.
This is a great story that introduces us to the Dark Souls world. Piotr Kowalski’s pencils and Brad Simpson’s colors help make the story look as dramatic as it sounds. These character designs are nothing less of EPIC. Heroth’s wardrobe looks like something a warrior would wear. The scenery looks like a barren, deserted wasteland. Lastly, Mortlock’s wardrobe makes him look like he was actually hung up on an “X” made of wood, but we come to find that he is simply good at prop design—because he puts himself back up for each and every traveler who walks by.
In terms of the writing, it’s clear that Mann isn’t quite used to using archaic dialogue, because he makes a mistake in the wording. Because of this, the script isn’t too easy to read, but the plot is a very engaging and interesting one.
The second story is entitled “The Flame’s Return.” In it, a man brings back his beloved from the grave, but she isn’t quite how he remembers her.
I’m not sure what he was expecting from a zombie, but it was still painful to see how much heartbreak he felt. The script for this story is beautiful. There is dialogue, only caption boxes. The language is so smooth; it’s almost poetic.
Damien Worm’s artwork on this story is fantastic. It is quite abstract and distorted, which gives the artwork a really uncomfortable feeling. It fits the tone of the script really well, and makes for a very dramatic story.
The last story, “The Labyrinth,” is about an architect who fails to properly protect the kingdom from the undead. The king orders him to fix the issue, but the curse gets into the kingdom and destroys it.
Nick Percival’s artwork is ethereal. The realism of it is eerie enough, but with an unrealistic blur of horror, these illustrations come off as truly terrifying. Dan Watters’ script is smooth and steady, sticking to a comfortable pace and very enthralling storyline.
At the end of the issue, we are back in the shrine, where Lathalia says that the traveler is perhaps their champion. I’m not exactly sure what this means, but I can’t wait to find out!
This is a great issue for anyone who is into really dramatic stories as well as all things horror. I’ll definitely be keeping up with this series, and I fully recommend it to anyone who enjoys a good story. Head over to your local comic book shop, and give it a read!
Written & Illustrated by: Various